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Gusanos materials guide
Introduction
This table overviews the diffrent materials in Gusanos. This guide is made for usage in Photoshop/Windows. See screenshots below.
Table
| # | Colour | HEX | R-G-B | Material |
| 0 | | #000000 | 0-0-0 | Rock (Standard) |
| 1 | | #800000 | 128-0-0 | Background |
| 2 | | #008000 | 0-128-0 | Dirt (Standard) |
| 3 | | #808000 | 128-128-0 | Water (Standard) |
| 4 | | #000080 | 0-0-128 | Glass |
| 5 | | #800080 | 128-0-128 | Water spawner |
| 6 | | #008080 | 0-128-128 | Water destroyer |
| 7 | | #808080 | 128-128-128 | Special Rock (as in Liero) |
| 8 | | #C0DCC0 | 192-220-192 | Explosive material |
| 9 | | #A6CAF0 | 166-202-240 | Special rock 2 (door) |
| 10 | | #2A3FAA | 42-63-170 | |
| 11 | | #2A3FFF | 42-63-255 | |
How to save the materials file
First go to the colour mode selection:

Select the System (Windows) palette. Leave other options intact. As shown:

Now save the file (Save as) as bitmap (material.bmp)

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