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Gusanos Forum
Gusanos Modding
[Mod] Contra
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Topic: [Mod] Contra (Read 4575 times)
Qualitiam
#liero regular
Jr. Member
Karma: 2
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Posts: 24
[Mod] Contra
«
on:
December 30, 2005, 07:19:28 AM »
Contra Mod for Gusanos, v1.0a
Mod based on the Contra Hardcorps game for Sega Genesis.
It's intended to provide gameplay for a single-player Boss map, included with the mod. (map name is boss1)
It doesn't feature any new weapons right now, but it will in a future.
Boss2 released!. Go play it. Now!
Download
http://powerhuhn.net/depot/gusanos/mods/contra_v10a.zip
(thanks setrodox for depotness!)
Screenshots - Boss 1
Screenshots - Boss 2 (more screenshots later)
«
Last Edit: March 09, 2006, 04:52:48 AM by Qualitiam
»
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marek_sp
"Only Chuck Norris downloaded all RapidShare files onto a single diskette"
Sr. Member
Karma: 1
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Posts: 66
http://cs.nyu.edu/~jhan/ <- nice tech
Re: [Mod] Contra
«
Reply #1 on:
December 30, 2005, 07:21:30 AM »
When it will be ready? Yay... first
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Learning Java
basara
Administrator
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Karma: 31
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Posts: 840
Re: [Mod] Contra
«
Reply #2 on:
December 30, 2005, 07:35:54 AM »
Its ready right now :>
Remember to only play it on "map boss1".
Yay for this awesome mod!
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TTFTCUTS
Unreal :0
Veteran Member
Karma: 24
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Posts: 297
Mechineer: No arms yet D:
Re: [Mod] Contra
«
Reply #3 on:
December 30, 2005, 07:42:53 AM »
Lol! Amazing! I loved using the manipulator on the little dudes to smash them up
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Boo!
BlackWind
V3
Sr. Member
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Hei Feng
Re: [Mod] Contra
«
Reply #4 on:
December 30, 2005, 07:57:20 AM »
You should give the boss more health hehe.
Manhacks are gh3y >:O
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WIP
Prey.3
Jonny
Jonny
Hero Member
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Re: [Mod] Contra
«
Reply #5 on:
December 30, 2005, 08:44:49 AM »
It is pwnyness Inderdaad.
Are you planning on doing the rest of the game too?
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Mauganra99
Looking for LieroX
Veteran Member
Karma: 16
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Posts: 202
the antisheep
Re: [Mod] Contra
«
Reply #6 on:
December 30, 2005, 08:58:36 AM »
Pwnyness²
It killed me dead! But so did I to him. With a laser
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"D
Pils
not banned
Sr. Member
Karma: 9
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Posts: 149
Re: [Mod] Contra
«
Reply #7 on:
December 30, 2005, 09:01:26 AM »
I must agree, it is quite awesome.
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Blah!
Qualitiam
#liero regular
Jr. Member
Karma: 2
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Posts: 24
Re: [Mod] Contra
«
Reply #8 on:
December 30, 2005, 09:03:46 AM »
I'm glad you liked it.
BlackWind, yes, maybe the boss was too weak. Some well placed Uzus pwn him.
Jonny, I want to work on my main mod, but somewhen I'll finish it, new weapons and stuff.
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LMX
Sr. Member
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Posts: 60
Re: [Mod] Contra
«
Reply #9 on:
January 02, 2006, 09:13:30 AM »
Looks very cool, i have to try this when i get home.
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lo
marek_sp
"Only Chuck Norris downloaded all RapidShare files onto a single diskette"
Sr. Member
Karma: 1
Offline
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http://cs.nyu.edu/~jhan/ <- nice tech
Re: [Mod] Contra
«
Reply #10 on:
January 02, 2006, 12:24:27 PM »
there's no ending or lives limit :O i like GAME OVER screens in old and console games
in each new mod we see power of LUA - without it it would be like normal liero
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Learning Java
Qualitiam
#liero regular
Jr. Member
Karma: 2
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Posts: 24
Re: [Mod] Contra
«
Reply #11 on:
March 08, 2006, 08:22:55 PM »
well,
PWNT!
Boss2 will be downloadable as soon as I get in contact with setrodox or basara, enlightened supreme masters of depots.
I'll post more screenshots after you all play it (I don't wanna spoil the fun
)
All I can say is that it took me almost too days to get finished... tweaking sux ffs
Have fun! If you can't get to beat it after lots and lots of tries, well, I beat it twice, so you probably suck
Anywoot I could give you some tips, if that's the case.
P.D.: 10mb, WTF!
«
Last Edit: March 08, 2006, 08:26:50 PM by Qualitiam
»
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setrodox
I am NOT pink!
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Re: [Mod] Contra
«
Reply #12 on:
March 09, 2006, 05:06:51 AM »
errors:
contra/maps/boss2/scripts/boss.lua:699: attempt to index field '?' (a nil value)
contra/maps/boss2/scripts/boss.lua:140: attempt to index field 'poison_sound' (a nil value)
contra/maps/boss2/scripts/boss.lua:623: attempt to index field 'stalker_see_soun d' (a nil value)
contra/maps/boss2/scripts/boss.lua:591: attempt to index field 'stalker_move_sou nd' (a nil value)
contra/maps/boss2/scripts/boss.lua:536: attempt to index field 'swamp_move_sound ' (a nil value)
contra/maps/boss2/scripts/boss.lua:375: attempt to index field 'boss_grunt_sound ' (a nil value)
contra/maps/boss2/scripts/boss.lua:651: attempt to index field 'wraith_pain_soun d' (a nil value)
contra/maps/boss2/scripts/boss.lua:452: attempt to index field 'boss_rune_death_ sound' (a nil value)
contra/maps/boss2/scripts/boss.lua:241: attempt to index field 'boss_cast_sound' (a nil value)
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PINK!
basara
Administrator
Historic Member
Karma: 31
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Posts: 840
Re: [Mod] Contra
«
Reply #13 on:
March 09, 2006, 06:17:39 AM »
New map is amazing and harder, everyone should try it!
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IceMan
The Hunter
Member
Karma: 3
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Posts: 58
liero + gusanos + soldat owns!
Re: [Mod] Contra
«
Reply #14 on:
July 04, 2008, 02:44:41 PM »
A re-up of this please!!
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